Hat in Time is a quirky adventure platformer heralding back to the late Nintendo 64 and early Gamecube days, developed by the independent team, Gears For Breakfast, in Unreal Engine 3. The game revolves around a little girl trapped in space, unable to go home after a power failure causes her to lose all of the ship’s fuel tanks. HiT was the product of a successful kickstarter campaign and the publisher, Humble Bundle. HiT has celebrated high praise from gamers and critics alike, and has sold over half a million units across several SKUs. The team was so thrilled with the quality and working dynamic I presented that the team added me in the special thanks section of the final build.